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Javier Argañaraz
Game Designer with experience in Systems Design and Level Design, focused on creating gameplay-driven experiences, player flow and immersive game systems.
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Game and Prototypes
Game Designer specialized in Systems Design and Level Design, focused on gameplay-driven experiences, player flow and systemic mechanics.
I design levels and systems that support pacing, player decision-making and immersive gameplay.
Game & Systems Design
Level Design & Player Flow

Prototype_J_02_edited

Prototype_J_04_edited

Foto Dark 6

Prototype_J_02_edited
1/5

Elysiun Screenshots (7)

Elysiun Screenshots (6)

Elysiun Screenshots (3)

Elysiun Screenshots (7)
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Invocation-The Festival-of-Souls (2)

Invocation-The Festival-of-Souls (3)

Invocation-The Festival-of-Souls (1)

Invocation-The Festival-of-Souls (2)
1/3

Kaisen (3)

Kaisen (1)

Kaisen (2)

Kaisen (3)
1/3
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